I love computer science and explore research, teaching, and applications in data science, artificial intelligence, scientific computing, and education
My research interests are artificial intelligence, machine learning, constraint optimization, distributed and high performance computing, scientific computing, and computer science education. I explore applications in medical data, earth and space exploration, and multi-agent and mobile systems.
My current projects include machine learning models for prediction of health conditions and treatment efficacy, improved optimization for designing and training deep learning networks, adaptive sampling for scientific simulation, uncertainty reasoning for dynamic agent systems, improved curriculum and policies for primary and secondary professional development, service learning partnerships between students and community educators, and gamification of threshold concepts in computer science.
- Roberts D., Enszer JA., Jayne AA., Rooney SI., Trauth A., Novocin A. and Atlas J.. (2019) FLC E2T: A faculty learning community on effective (and efficient) teaching. In ASEE Annual Conference and Exposition, Conference Proceedings.
- Pollock L., Atlas J., Bell T. and Henderson T.. (2018) A Computer Science Study Abroad with Service Learning: Design and Reflections. In Proceedings SIGCSE '18: 485-490. ACM Digital Library. http://dx.doi.org/10.1145/3159450.3159589.
- Pollock L., Harvey T., Atlas J. and Mouza C. (2018) Customizing a Field Experience for CS Undergrads in Teaching Computer Science for Your School Context. Baltimore, MD, USA, February 21-24, 2018: 49th SIGCSE Technical Symposium on Computer Science Education, 21-24 Feb 2018. In Proceedings SIGCSE 2018: 1057-1057.
- Duncan C., Bell T. and Atlas J.. (2017) What do the teachers think? Introducing computational thinking in the primary school curriculum. In ACM International Conference Proceeding Series: 65-74. http://dx.doi.org/10.1145/3013499.3013506.
- McGill M., Johnson C., Atlas J., Bouchard D., Merkle LD., Messom C., Pollock I. and Scott MJ.. (2017) Working group: Game development for computer science education. In Annual Conference on Innovation and Technology in Computer Science Education, ITiCSE Part F128680: 385. http://dx.doi.org/10.1145/3059009.3081325.