Game Arts
Qualifications
Overview
A strong art style is at the core of what makes a video game compelling and stand out from other titles. Game Arts focuses on the things you see while playing video games — from believable environments through to relatable characters.
Game Arts studies includes learning conceptual art design for world-building and characters, as well as technical skills in designing environments, rendering cutscenes, digital sculpting, minority representation in games, and more.
- Learn to create dynamic worlds.
- Develop your skills in 2D and 3D art, using industry standard tools (eg, Maya, Blender, ZBrush, etc).
- Collaborate on projects each year designing games up to the working prototype stage.
- UC's Digital Screen Campus provides a dedicated space for your studies, including game development labs, motion capture stages, and more.
Game Arts major
For the major in the Bachelor of Digital Screen with Honours, complete the following courses:
200-level
- PROD221 Game Design in Context
- PROD222 Game Project Studio 1
- PROD241 Character Design
- PROD243 World Building
300-level
At 400-level your compulsory courses in the degree will focus on Game Arts projects.
Game Arts minor
For the minor in the Bachelor of Arts, Commerce, Digital Screen, Health Sciences, Science, Social and Environmental Sustainability, Sport Coaching, or Youth and Community Leadership, complete the following courses:
- 75 points of courses chosen from these options
Being able to design detailed, immersive settings and cinematic effects gives you a lot of career options in game development, as well as in film/television and other industries that are incorporating these game design techniques.
Some career pathways could include:
- Game art
- Animation
- Concept art
- Multimedia programming.
Find out more about what you can do with a degree from UC.
Contact us
Digital Screen Campus
Email screencampus@canterbury.ac.nz
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