SENG301-14S1 (C) Semester One 2014

Software Engineering II

15 points

Details:
Start Date: Monday, 24 February 2014
End Date: Sunday, 29 June 2014
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Friday, 7 March 2014
  • Without academic penalty (including no fee refund): Friday, 23 May 2014

Description

Software Engineering II

SENG301 builds on the material introduced in SENG201 (Software Engineering I) and is intended as a companion course to SENG302 (Software Engineering Group Project).

It is not suitable for students who do not have strong background experience in both object-oriented design and Java. The underlying theory and practical applications of a variety of topics in software engineering are covered with particular reference to object-oriented software engineering in Java.

The focus of SENG301 is quality: this includes factors relating to the development process (such as efficiency, conformance and professionalism) as well as those relating to the intermediate and ultimate products (such as design quality, complexity and evolution).

SENG201 has covered individual software engineering skills: SENG301 builds on these to address issues relating to scaling up software development to large projects involving teams of people.

Learning Outcomes

  • Students who achieve a good grade in the course should be able to:
  • describe, model, and understand software engineering processes
  • select and enact appropriate processes for particular software development environments
  • apply a range of software engineering techniques to develop large software systems
  • function effectively in a professional software development environment
  • learn, use and evaluate a range of software development tools
  • synthesise new software designs
  • recognise and correct design flaws in software
  • understand and model the quality of software products and processes
  • use software metrics to understand and improve large software systems and the processes used to develop them
  • communicate effectively, in written and oral forms, knowledge and professional opinion.

Prerequisites

Restrictions

COSC324, COSC314

Recommended Preparation

Timetable Note

Depending on final student numbers, some of the advertised lab/tutorial streams may not run. Final lab/tutorial options will be available for self-allocation closer to the start of the semester through My Timetable.

Course Coordinator

Neville Churcher

Lecturer

Moffat Mathews

Assessment

Assessment Due Date Percentage 
Assignment 20%
Practical work portfolio reports 20%
Final Exam 60%


Normally, the SENG301 final examination is a 3-hour open-book examination and calculators are normally allowed. Details of any restrictions which will apply in the 2014 examination will be announced via Learn.

Textbooks / Resources

Recommended Reading

Fenton, Norman E. , Pfleeger, Shari Lawrence; Software metrics : a rigorous and practical approach ; 2nd ed; International Thomson Computer Press ;PWS Publishing, 1997.

Fowler, Martin; UML distilled : a brief guide to the standard object modeling language ; 3rd ed; Addison-Wesley, 2004.

Gamma, Erich; Design patterns : elements of reusable object-oriented software ; Addison-Wesley, 1995.

Pressman, Roger S; Software engineering : a practitioner's approach ; 7th ed; McGraw-Hill Higher Education, 2010.

Sommerville, Ian; Software engineering ; 9th ed; Pearson, 2011.

Notes

There are several important documents available online about departmental regulations, policies and guidelines at the following site. We expect all students to be familiar with these.

Notices about this class will be posted to the class forum in the Learn system.

COSC students will also be made members of a class called “CSSE Notices”, where general notices will be posted that apply to all classes (such as information about building access or job opportunities).

Additional Course Outline Information

Grade moderation

The Computer Science department's grading policy states that in order to pass a course you must meet two requirements:
1. You must achieve an average grade of at least 50% over all assessment items.
2. You must achieve an average mark of at least 45% on invigilated assessment items.
If you satisfy both these criteria, your grade will be determined by the following University- wide scale for converting marks to grades: an average mark of 50% is sufficient for a C- grade, an average mark of 55% earns a C grade, 60% earns a B- grade and so forth. However if you do not satisfy both the passing criteria you will be given either a D or E grade depending on marks. Marks are sometimes scaled to achieve consistency between courses from year to year.

Aegrotats
If factors beyond your control (such as illness or family bereavement) prevent you from completing some item of course work (including laboratory sessions), or prevent you from giving your best, then you may be eligible for aegrotat, impaired performance consideration or an extension on the assessment. Details of these may be found in the University Calendar. Supporting evidence, such as a medical certificate, is normally required. If in doubt, talk to your lecturer.

Indicative Fees

Domestic fee $841.00

International fee $4,638.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

Minimum enrolments

This course will not be offered if fewer than 10 people apply to enrol.

For further information see Computer Science and Software Engineering .

All SENG301 Occurrences

  • SENG301-14S1 (C) Semester One 2014