MGMT223-20S2 (C) Semester Two 2020

Innovation Management

15 points

Details:
Start Date: Monday, 13 July 2020
End Date: Sunday, 8 November 2020
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Friday, 24 July 2020
  • Without academic penalty (including no fee refund): Friday, 25 September 2020

Description

This course introduces the theories and practices of innovation management. The course examines areas including the role of innovation for growth and wealth creation, effective innovation processes and the associated management issues, and the characteristics of innovative organisations.

Relationship to Other Courses
This course is a core component of the B.Com major in Innovation and the B.Com major in Strategy and Entrepreneurship, as well as an option in other B.Com (and potentially other) undergraduate majors. It contributes to a B.Com degree by highlighting the centrality of innovative orientation to the well-being of business, organisations, and individuals.

Workload
The course represents 150 hours of learning, of which the timetabled classes are but one component. Students will also need to complete the weekly course readings in order to do well in the exam, and will need to apply their learning to the major Innovation Project.

Learning Outcomes

  • Students completing this course will be able to:
  • Understand the role of innovation for growth and wealth creation.
  • Demonstrate an understanding of the characteristics of innovative organisations.
  • Apply creativity models to assist the creative front end of innovation.
  • Demonstrate a broad view of innovation including business models, disruptive innovation, open innovation, and innovation networks.
  • Assemble and critique key elements of a business case for innovation.
  • Outline what makes an effective innovation process.
  • Debate approaches to managing knowledge and intellectual property in innovation.
  • Integrate and apply their knowledge of innovation management to a practical innovation project.

    BCom Learning Goals
    1.1.1. Students can demonstrate an understanding of theory, concepts, models or reasoning from their selected subject major to a problem/issue/context.
    The course provides essential foundations in the subject areas of innovation, strategy and entrepreneurship, and assesses this in the Innovation Project and final exam.
    2.1.1. Students can apply subject specific knowledge and tools to analyse, propose a solution to and/or address a given problem or issue. Innovative approaches and solutions are encouraged.
    The major Innovation Project develops and applies these skills to meeting a defined innovation need for a client organisation.
    2.1.4. Students can write a report/essay on a problem/issue/situation/scenario that incorporates content at an appropriate level of detail, is logically structured, and is presented professionally using correct English, referencing and appropriate resources
    2.1.5. Students can work effectively in a team in order to reach a common goal.
    This course develops these skills through the group work for the project, the project presentation, and preparation of the written project report.
    • University Graduate Attributes

      This course will provide students with an opportunity to develop the Graduate Attributes specified below:

      Critically competent in a core academic discipline of their award

      Students know and can critically evaluate and, where applicable, apply this knowledge to topics/issues within their majoring subject.

      Employable, innovative and enterprising

      Students will develop key skills and attributes sought by employers that can be used in a range of applications.

      Engaged with the community

      Students will have observed and understood a culture within a community by reflecting on their own performance and experiences within that community.

Pre-requisites

(1) MGMT100; and (2) A further 45 points

Timetable 2020

Students must attend one activity from each section.

Lecture A
Activity Day Time Location Weeks
01 Wednesday 14:00 - 16:00 E7 Lecture Theatre 13 Jul - 23 Aug
7 Sep - 11 Oct
02 Wednesday 14:00 - 16:00 Online Stream - students based in NZ 13 Jul - 23 Aug
7 Sep - 11 Oct
03 Wednesday 14:00 - 16:00 Online Stream - students based overseas 13 Jul - 23 Aug
7 Sep - 11 Oct
Workshop A
Activity Day Time Location Weeks
01 Wednesday 14:00 - 16:00 Jack Erskine 443 12 Oct - 18 Oct
02 Wednesday 14:00 - 16:00 Jack Erskine 445 12 Oct - 18 Oct
03 Wednesday 14:00 - 16:00 Jack Erskine 446 12 Oct - 18 Oct
04 Wednesday 14:00 - 16:00 Online Stream - students based in NZ 12 Oct - 18 Oct
05 Wednesday 14:00 - 16:00 Online Stream - students based overseas 12 Oct - 18 Oct

Timetable Note

There are no timetabled tutorials. Student groups will need to meet at least weekly to complete the Weekly Project Submissions and the Innovation Project.

Course Coordinator / Lecturer

Paul Knott

Lecturer

Christian Walsh

Assessment

Assessment Due Date Percentage  Description
Weekly Project Submissions (weekly 29 July - 30 September (group)) 15% Weekly Project Submissions (weekly 29 July - 30 September (group))
On-line Simulation & Reflection 17 Aug 2020 15% On-line Simulation & Reflection
Innovation Project (group client video) 12 Oct 2020 5% Innovation Project (group client video)
Innovation Project (group report) 14 Oct 2020 25% Innovation Project (group report)
Final Examination 40% Final Examination


Weekly Project Submissions
For this item of assessment, groups are required to submit week-by-week to the relevant forum on Learn a first draft of how they will apply the topic of the class to the client project they are working on. Details of what is required for these submissions will be posted in a document available on Learn. Each submission will be graded on a scale from 1 to 3. This item of assessment is not available for Special Consideration.

Innovation Management Simulation
In week five we will introduce an online simulation where you individually will be responsible for managing an innovation project for a hypothetical company. You will have a fixed budget, timeline and a directive from the CEO. You will make some decisions about a range of experiments and potential ideas to test in order find a solution, and ultimately select what you think is the best innovation for the company to invest in. You will make a recommendation to the CEO and receive their feedback. After running the simulation you will also write a brief reflection (max 1 page) on your learnings. The assessment will consist of how well you manage the innovation process for the company, along with your reflections on the process.

Innovation Project
This project provides the opportunity to undertake several key phases of the innovation process on behalf of an existing business or organisation. The project is undertaken by groups of students, and is to devise, detail and articulate next steps for a new direction, new class of product/service, or other strategic innovation for the client organisation. Each group is to provide a video presentation to explain their solution to the clients, provide a written report, and attend a Q&A session with the clients during the last class.

Detailed requirements will be posted on Learn. These will include stipulations for each student to itemise their individual contributions to the project and to evaluate those of their fellow group members.

Final Examination
This will be held in the Examinations Period and will be a closed book exam lasting 2 hours. It will relate to the whole course and will consist of two parts:
Part A: Multiple choice questions testing knowledge and understanding of the course content.
Part B: Written short answer questions based on interpreting cases in the course text using material from the lectures.

Grading
The course is graded using the standard University scale. Marks are not standardised.
Grade cut-offs may be adjusted as part of the moderation process.

Textbooks / Resources

Required Texts

Goffin, Keith , Mitchell, Rick; Innovation management : effective strategy and implementation; Third edition; Palgrave ; Macmillan Education, 2017.

Additional materials will be posted on Learn.

Notes

Class Representative
A class representative may be asked to volunteer in the first few weeks of class.  Any problems with the course can be raised with the class rep. The class representative will take up any issues raised by class members with the lecturer concerned as they occur.

Departmental Academic Policies The Department assumes that you have read this document.

You should also read the General Course and Examination Regulations

Dishonest Practice
The University of Canterbury considers cheating and plagiarism to be serious acts of dishonesty.  All assessed work must be your own individual work unless specifically stated otherwise in the assessment guidelines. Material quoted from any other source must be clearly acknowledged. You must not copy the work of another person (student or published work) in any assessment including examinations, tests and assignments. Any person, who is found to have copied someone else's work, or to have allowed their work to be copied, will receive a fail grade for that piece of assessment and may face disciplinary action which may lead to a fine, community service or exclusion from the university.

IMPORTANT: Where there are concerns regarding the authorship of written course work, a student can be required to provide a formal, oral explanation of the content of their work.

Indicative Fees

Domestic fee $822.00

International fee $3,688.00

* Fees include New Zealand GST and do not include any programme level discount or additional course related expenses.

For further information see Management, Marketing and Entrepreneurship.

All MGMT223 Occurrences

  • MGMT223-20S2 (C) Semester Two 2020