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The course focuses on all aspects of fundamental computer graphics, including 2D/3D object representations, transformations, modelling and rendering algorithms. The course also aims to provide a good foundation for OpenGL programming, which is a widely accepted standard for developing graphics applications.
(1) 44 points of 200-level Computer Science including COSC208 (2) 30 points from Mathematics, Statistics or Engineering Mathematics or 15 points of MATH/STAT (MATH120 recommended) and COSC222. MATH101 is not acceptable. RP: COSC110
COSC110
Domestic fee $665.00
International fee $3,075.00
* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.
For further information see Computer Science and Software Engineering .