PROD229-19SU2 (C) Summer Nov 2019 start

Special Topic: Introduction to Game Audio

15 points

Details:
Start Date: Monday, 18 November 2019
End Date: Sunday, 22 December 2019
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Friday, 22 November 2019
  • Without academic penalty (including no fee refund): Friday, 6 December 2019

Description

This introduces the student to foundational skills in the design of music and sound effects for interactive video games. Those interested in any aspect of game development will benefit from exposure to historical and current perspectives towards game audio, and will gain knowledge of a variety of approaches to audio creation, editing and integration into video games. Specific practical techniques for working with music and sound effects will be covered. No prior experience in music or sound design is required.

Learning Outcomes

Learning outcomes
By the end of this course students will be:
1) Conversant with game audio terminology, concepts and practices that are relevant to the industry.
2) Fluent in the use of essential techniques employed in the creation and delivery of audio for video game experiences.
3) Familiar with relevant concepts and best practices in recording studio engineering.
4) Able to critically evaluate how audio is functioning technically and aesthetically within existing video games.
5) Familiar with current trends and developments in audio design for games.

Prerequisites

Subject to the approval of the Head of School.

Course Coordinator

For further information see School of Product Design Head of Department

Indicative Fees

Domestic fee $850.00

International fee $4,000.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design .

All PROD229 Occurrences

  • PROD229-19SU2 (C) Summer Nov 2019 start