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Design thinking for immersive collaboration focusing on play and design applications in the contexts of both academic research and business. Learn and apply some aspects of Kaupapa Maori methodology, human-centred design principle, rapid prototyping and digital prototyping for an immersive interactive experience. Explore different collaborative design processes, design cycle and integrate the immersive design tools. Apply research methods relevant for validating the interaction, experience, or product design to support immersive collaboration. Mini-hackathon for an iterative process of ideation, goal setting, market research, building, product pitching.
Approval of the Head of the School of Product Design