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Development of knowledge of Digital Audio Workstations (DAWs) and the fundamentals of using computers for digital sampling, mixing and editing. Developing skills in the use of computer-based music notation technologies.
This course teaches practical skills in digital sound for musicians, filmmakers, gamedevelopers, aspiring “bedroom producers,” and anyone interested in working with sound inthe digital domain. Students learn how to edit and manipulate sound and MIDI files in aDigital Audio Workstation (DAW), how to match sounds with moving images, andfundamental concepts and terminology that enable them to communicate effectively withmusic technology experts. Instruction includes lectures and hands-on studio tutorial sessions.• Fundamentals of digital audio recording and editing• Efficient and creative use of industry standard DAWs (Digital Audio Workstations),including Avid ProTools and Logic Pro• Matching sound to action• Sound design skills• Creating music with MIDI and virtual (software-based) instruments• Microphone types and uses• Managing signal flow and analogue to digital conversion• Optimal audio configuration in the Mac OSX operating system
Knowledge of fundamental sound design techniquesBasic proficiency with industry-standard DAW applicationsAbility to edit and sequence MIDI and audio loopsPractical understanding of signal flow and analogue-to-digital conversionAbility to communicate effectively with composers and sound professionals throughacquired knowledge of key concepts and terminology in music and sound for screen
This course will provide students with an opportunity to develop the Graduate Attributes specified below:
Critically competent in a core academic discipline of their award
Students know and can critically evaluate and, where applicable, apply this knowledge to topics/issues within their majoring subject.
Students must attend one activity from each section.
Student workload (150 hours) will be allocated to:• 24 hours attending lectures;• 12 hours attending laboratories;• 46 hours preparing for in-class assessments;• 68 hours working on creative assignments.
Reuben de Lautour
Andrew Knight-Hill (Ed.);
Sound and Image : Aesthetics and Practices
CRC Press, 2020.
Audio engineering 101 : a beginner's guide to music production
Focal Press, 2013.
Sound Design for Moving Image : From Concept to Realisation
CRC Press, 2018.
Foundations in Sound Design for Linear Media : A Multidisciplinary Approach
Routledge/Taylor and Francis Group, 2020.
Music production : for producers, composers, arrangers, and students
Scarecrow Press, 2011.
Mixing Secrets for the Small Studio
Focal Press, 2011.
Sound Design for Film
Crowood Press, 2021.
Domestic fee $916.00
International fee $4,488.00
* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.
For further information see
Humanities and Creative Arts