To research the use of human interface technology for health and well-being application. The focus is to understand how technology like Virtual and Mixed Reality can influence user experience and support healthy and people with disabilities in achieving their full potential.
- Clifford RMS., Khan H., Hoermann S., Billinghurst M. and Lindeman RW. (2018) The Effect of Immersive Displays on Situation Awareness in Virtual Environments for Aerial Firefighting Air Attack Supervisor Training. In 25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings: 533-534. http://dx.doi.org/10.1109/VR.2018.8446139.
- Clifford RMS., Marcadet N., Hoermann S., Oliver H., Billinghurst M. and Lindeman RW. (2018) Evaluating the Effects of Realistic Communication Disruptions in VR Training for Aerial Firefighting. Wurzburg, Germany: 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 5-7 Sep 2018. In Proceedings VSGames 2018: 8. http://dx.doi.org/10.1109/VS-Games.2018.8493423.
- Cockburn A., Woolley D., Thai KTP., Clucas D., Hoermann S., Gutwin C. and Machinery AC. (2018) Reducing the Attentional Demands of In-Vehicle Touchscreens with Stencil Overlays. In AUTOMOTIVEUI'18: PROCEEDINGS OF THE 10TH ACM INTERNATIONAL CONFERENCE ON AUTOMOTIVE USER INTERFACES AND INTERACTIVE VEHICULAR APPLICATIONS: 33-42. http://dx.doi.org/10.1145/3239060.3239061.
- Platt-Young Z., Shahri B., Hector Z., Sutherland DE. and Hoermann S. (2018) Designing For The Deaf: The Potential Of Technology Supported Social Skills Training Interventions For D/Deaf and Hard Of Hearing Students.. University of Nottingham, England: 12th International Conference on Disability, Virtual Reality & Associated Technologies, 4 Sep-6 Oct 2018.
- Sarupuri B., Hoermann S., Whitton MC. and Lindeman RW. (2018) LUTE: A Locomotion Usability Test Environment for Virtual Reality. Wurzburg, Germany: 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 5-7 Sep 2017. In Proceedings VSGames 2018: 4. http://dx.doi.org/10.1109/VS-Games.2018.8493432.
Dr Simon Hoermann’s research field is the use of Human-Interface Technology such as Virtual Reality for health and well-being applications. He holds BSc and MSc degrees in Computer Science from the University of Bozen (Italy), and a PhD in Information Science and Psychology from the University of Otago.
Dr Hoermann has initiated many successful inter-disciplinary projects and has published in leading engineering, science, and rehabilitation journals. During his fellowship with the Departments of Medicine and Information Science (University of Otago), he investigated how computer mediated visual illusion with Augmented Reflection Technology can help patients recover after a stroke. He also led the design and evaluation of a real-time mental health intervention for a major Australian online platform during his postdoctoral studies in the Positive Computing Laboratory (University of Sydney). He is currently involved in several research projects in the field of multisensory user experience. Dr Hoermann is a board member of the International Society for Virtual Rehabilitation and an Adjunct Fellow of the HIT Lab NZ.