
My research focuses on democratising the design & development of emerging technologies such as wearables, robotics, and physical user interfaces.
Qualifications
Research Interests
As a multi-disciplinary researcher, my areas of interest and expertise lie across the fields of Human-Computer Interaction, Design, and Engineering. These include:
Shape-Changing Interfaces
Human-Robot Interaction
Cyber-Physical Systems
Wearable & Tangible Interfaces
User Experience (UX)
Robotics / Actuation
Digital Fabrication
Collaborative Design (Co-Design)
I have a particular interest in conducting both quantitative and qualitative research which combines a mix of engineering fabrication approaches for prototyping, together with collaborative design (co-design) to encourage users and experts from different domains to develop content and applications for the next generation of interactive hardware systems and interfaces (e.g., shape-changing displays, wearables, and robotics).
Recent Publications
- Hong J., Wang X., Everitt A. and Roudaut A. (2023) Interacting with actuated walls: Exploring applications and input types. International Journal of Human Computer Studies 172 http://dx.doi.org/10.1016/j.ijhcs.2022.102986.
- Everitt A. and Sturdee M. (2022) Supporting Prototyping of Novel Interfaces Using Laser Cut Clear Perspex. In ACM International Conference Proceeding Series http://dx.doi.org/10.1145/3490149.3505564.
- Everitt A., Roudaut A., Hornbæk K., Fraser M. and Alexander J. (2022) Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets. Proceedings of the ACM on Human-Computer Interaction 6(ISS) http://dx.doi.org/10.1145/3567736.
- Golodetz S., Vankadari M., Everitt A., Shin S., Markham A. and Trigoni N. (2022) Real-Time Hybrid Mapping of Populated Indoor Scenes using a Low-Cost Monocular UAV. In IEEE International Conference on Intelligent Robots and Systems 2022-October: 325-332. http://dx.doi.org/10.1109/IROS47612.2022.9982054.
- Everitt A., Eady AK. and Girouard A. (2021) Enabling multi-material 3D printing for designing and rapid prototyping of deformable and interactivewearables. In ACM International Conference Proceeding Series: 1-11. http://dx.doi.org/10.1145/3490632.3490635.