PROD221-19S1 (C) Semester One 2019

Game Design in Context

15 points

Details:
Start Date: Monday, 18 February 2019
End Date: Sunday, 23 June 2019
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Friday, 1 March 2019
  • Without academic penalty (including no fee refund): Friday, 10 May 2019

Description

This paper explores a wider view of games and society. Topics include: 1. Ethics, Social Issues, and Games: How are various segments of the population portrayed in games? Specific focus will be on the representation of women and minorities in games, discussions of violence in games, games addiction, and how design choices affect, and are affected by, society. 2. Applied Games: Games are primarily used for entertainment purposes. But many argue that they could and should also be used for other purposes where motivation is important, such as games for learning, games for training, games for health, and games for behaviour change. 3. Bi-culturalism in Games: Maori themes and motivations in games are important in the New Zealand context. How can game designers better support a Maori audience specifically, and various cultures more generally?

Course Coordinator

Simon Hoermann

Course Administrator

Alison Lowery

Assessment

Assessment Due Date Percentage  Description
Assignment 1 15%
Assignment 2 30%
Assignment 3 30%
Assignment 4 Group 25% Group

Notes

The prerequisite for this course is PROD121 or COSC121

Indicative Fees

Domestic fee $761.00

International fee $3,188.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design .

All PROD221 Occurrences

  • PROD221-19S1 (C) Semester One 2019