PROD243-24S2 (C) Semester Two 2024

World Building

This occurrence is not offered in 2024

15 points

Details:
Start Date: Monday, 15 July 2024
End Date: Sunday, 10 November 2024
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Sunday, 28 July 2024
  • Without academic penalty (including no fee refund): Sunday, 29 September 2024

Description

From microscopic worlds to entire universes, ancient history to the far future, earth-like to fantastical alien worlds, the setting in which a story takes place in is as important as the characters who are described. In this course, students will learn about creating real and fictional worlds for games, considering aspects as diverse as geology, geography, plant and animal life forms, history, culture and religion. Students will learn about how to design a world which ties into the game design and story, and which fits and encourages different styles of play. Students will need to understand the technical limitations of the games they are working on, and how the worlds they build can meet those restrictions, but also help hide the limitations from the players. Students will learn how lighting and set dressing can be used to great advantage in increasing the immersiveness of worlds.

Prerequisites

Course Coordinator

For further information see School of Product Design Head of Department

Indicative Fees

Domestic fee $1,059.00

International fee $6,000.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design .

All PROD243 Occurrences

  • PROD243-24S2 (C) Semester Two 2024 - Not Offered