PROD229-22S2 (C) Semester Two 2022

Introduction to Game Audio

15 points

Details:
Start Date: Monday, 18 July 2022
End Date: Sunday, 13 November 2022
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Sunday, 31 July 2022
  • Without academic penalty (including no fee refund): Sunday, 2 October 2022

Description

Learn foundation skills in sound design and music for games. The course will survey current industry practices, and students will gain knowledge of a variety of approaches to audio creation, editing and integration into video games. No prior experience in music, sound, or game design is required.

Learning Outcomes

Be able to source and edit appropriate sounds and musical content

Be able to demonstrate proficiency in industry standard interactive audio tools (eg Unity, FMOD, WWise)

Develop a perspective on socially responsible game development informed by Tikanga Māori, and how this influences approaches to music and audio design

Understand how audio design fits in to the game development cycle

Understand the impact of audio design on the user experience

Prerequisites

Subject to the approval of the Head of School.

Restrictions

Course Coordinator

Adrian Clark

Course Administrator

Alison Lowery

Lecturers

Reuben de Lautour and Hamish Oliver

Indicative Fees

Domestic fee $799.00

International fee $3,600.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design .

All PROD229 Occurrences

  • PROD229-22S2 (C) Semester Two 2022