PROD224-23S2 (C) Semester Two 2023

Computation for Games

15 points

Details:
Start Date: Monday, 17 July 2023
End Date: Sunday, 12 November 2023
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Sunday, 30 July 2023
  • Without academic penalty (including no fee refund): Sunday, 1 October 2023

Description

This course introduces the fundamentals of mathematics, statistics, and algorithms for game development. The topics covered are an introduction to linear algebra, statistics for game balancing, and algorithms in computer games and computer graphics. The practical aspect of this course will teach the students how to apply the theoretical concepts in game development on one of the standard game engines.

Prerequisites

PROD121 and 15 points of MATH, EMTH or STAT courses

Timetable 2023

Students must attend one activity from each section.

Lecture A
Activity Day Time Location Weeks
01 Monday 13:00 - 15:00 Ernest Rutherford 460
17 Jul - 27 Aug
11 Sep - 22 Oct
Computer Lab A
Activity Day Time Location Weeks
01 Thursday 14:00 - 17:00 Len Lye 201 Computer Lab
17 Jul - 27 Aug
11 Sep - 22 Oct
Tutorial A
Activity Day Time Location Weeks
01 Wednesday 13:00 - 14:00 West 214 (19/7-23/8, 13/9-18/10)
Len Lye 201 Computer Lab 2 (19/7-23/8, 13/9-18/10)
17 Jul - 27 Aug
11 Sep - 22 Oct

Course Coordinator

For further information see School of Product Design on the departments and faculties page

Indicative Fees

Domestic fee $821.00

International fee $3,750.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design on the departments and faculties page .

All PROD224 Occurrences

  • PROD224-23S2 (C) Semester Two 2023