Computer Graphics

15 points

Not offered 2019, offered in 2015, 2016, 2017, 2018, 2019

For further information see Computer Science and Software Engineering


The course focuses on all aspects of fundamental computer graphics, including 2D/3D object representations, transformations, modelling and rendering algorithms. The course also aims to provide a good foundation for OpenGL programming, which is a widely accepted standard for developing graphics applications.


(1) ENCE260, (2) 30 points of 200-level Computer Science, (3) 30 points of EMTH or 15 points of MATH/STAT (MATH120 recommended). MATH101 is not acceptable.  RP: COSC110, COSC261, ENCE260

Recommended Preparation

COSC110, COSC261, ENCE260